Post by Sabarrah on Dec 20, 2016 1:14:27 GMT
Name - Sabarrah
Species - Half Elf Half Human
Mother - Riku of The Thunderwalls. Human Barbarian
Father - ?
Siblings - Half sister to Toustain 'The White' Roumare
Height - 6ft 5in
Build - Tough and solidly built but not overly bulky.
Personality - Easy to get along with. Good natured. Hard to annoy, but wrathful when it is invoked. She has a firey temper but it is seldom seen. Due to her mothers drink problem she is rarely seen beyond very tipsy and if remotly near somewhat drunk shes more often found snoozing it off than provoking trouble.
Age - 32
![](http://orig12.deviantart.net/6c78/f/2012/145/a/9/a9bfce4cdc3c34e7fa9b92a8dbc29a8e-d5135y0.jpg)
Class - Ranger
Die - 1d10
HP - 11
Alignment - chaotic good
Favoured Enemy - (Kolbold)
Natural Explorer - (terrain - Forest)
(Enemy Wis - survival tracking advantage.. info check advantage..)
Base Speed - 30ft
Darkvision - dim light as if bright light for 60ft. Darkness as if in dim light. In darkness sight is shades of grey.
Fae Ancestry - saving throw v being charmed. Magic cannot make you sleep.
Primary Ability: Dexterity
Saving Throw Proficiencies: Dexterity and Strength
Prophicency Bonus - +2
Armour - Leather - AC 11 + dex mod
Weapon - melee short sword x2 1d6 piercing each
Weapon - range longbow +1 '(name?)' (eagle eye ×2 range) 1d8 piercing
(Racial bonus) +2 cha +1 dex +1 con
Strength - 13 (mod +1)
Dexterity - 14 (+1) = 15 (mod +2)
Constitution - 12 (+1) = 13 (mod +1)
Intelligence - 11 (mod +0)
Wisdom - 10 (mod +0)
Charisma - 12 (+2) = 14 (mod +2)
<12 1 points to raise
>12 2 points to raise
Language - Speak. Read. Write
(Species) Human
(Species) Elvish
(Species) (Orc)
(Favoured enemy) (Kolbold)
(Background) (Goblin)
Skills
(Species) Persuasion
(Species) Perception
(Class Martial) light and medium armour
(Class Martial ) sheilds
(Class Martial) simple and martial weapons
(Class) Nature
(Class) Stealth
(Class) Insight
(Background) Athetics
(Background) Survival
(Tool) Instrument - a type of flute with holes, made of wood and side blown like the usual metal type)
Equipment:
A staff (is this walking type or a weapon?)
a hunting trap
a trophy from an animal you killed. A large claw worn tied in a leather string around her neck worn under her clothes.. could be a bear maybe.. or is it something bigger?!? No one is really sure apart from Sabarrah and she does not divulge its origin.
a set of traveler’s clothes (2gp) (4lb)
a belt pouch containing 10 g
leather armor (10gp) (10 lb)
two shortswords (10gp) (2 lb each)
A longbow (50gp) (2 lb)
a quiver of 20 arrows
Explorers pack (10gp value)
Backpack (2 gp) (5 lbs)
Bedroll (1 gp) (7 lbs)
Messkit (0.2 gp) (1 lb)
Tinderbox (0.5 gp) (1 lb)
10 Torches (0.1 gp) (10 lbs total)
10 Days Rations (5 gp) (20 lbs total)
Waterskin (0.2 gp) (5 lbs when full)
50' Hemp Rope (1 gp) (10 lbs)
Total weight: 59 lbs
Outlander Origin - Hunter - Gatherer
Personality Trait
I’m driven by a wanderlust that led me away from home.
Ideal
Change. Life is like the seasons, in constant change, and we must change with it. (Chaotic)
Flaw
There’s no room for caution in a life lived to the fullest.
Bond
An injury to the unspoiled wilderness of my home is an injury to me.
(Origin Feature)Wanderer
You have an excellent memory for maps and geography, and you can always recall the general layout of terrain, settlements, and other features around you. In addition, you can find food and fresh water for yourself and up to five other people each day, provided that the land offers berries, small game, water, and so forth.
Weapon - shortsword - Finesse. When making an attack with a finesse weapon, you use your choice of your Strength or Dexterity modifier for the attack and damage rolls. You must use the same modifier for both rolls.
Weapon - shortsword - Light. A light weapon is small and easy to handle, making it ideal for use when fighting with two weapons.
Weapon - longbow - heavy
Weapon - longbow - two handed
Weapon - longbow - Ammunition (range 150/600),
Species - Half Elf Half Human
Mother - Riku of The Thunderwalls. Human Barbarian
Father - ?
Siblings - Half sister to Toustain 'The White' Roumare
Height - 6ft 5in
Build - Tough and solidly built but not overly bulky.
Personality - Easy to get along with. Good natured. Hard to annoy, but wrathful when it is invoked. She has a firey temper but it is seldom seen. Due to her mothers drink problem she is rarely seen beyond very tipsy and if remotly near somewhat drunk shes more often found snoozing it off than provoking trouble.
Age - 32
![](http://orig12.deviantart.net/6c78/f/2012/145/a/9/a9bfce4cdc3c34e7fa9b92a8dbc29a8e-d5135y0.jpg)
Class - Ranger
Die - 1d10
HP - 11
Alignment - chaotic good
Favoured Enemy - (Kolbold)
Natural Explorer - (terrain - Forest)
(Enemy Wis - survival tracking advantage.. info check advantage..)
Base Speed - 30ft
Darkvision - dim light as if bright light for 60ft. Darkness as if in dim light. In darkness sight is shades of grey.
Fae Ancestry - saving throw v being charmed. Magic cannot make you sleep.
Primary Ability: Dexterity
Saving Throw Proficiencies: Dexterity and Strength
Prophicency Bonus - +2
Armour - Leather - AC 11 + dex mod
Weapon - melee short sword x2 1d6 piercing each
Weapon - range longbow +1 '(name?)' (eagle eye ×2 range) 1d8 piercing
(Racial bonus) +2 cha +1 dex +1 con
Strength - 13 (mod +1)
Dexterity - 14 (+1) = 15 (mod +2)
Constitution - 12 (+1) = 13 (mod +1)
Intelligence - 11 (mod +0)
Wisdom - 10 (mod +0)
Charisma - 12 (+2) = 14 (mod +2)
<12 1 points to raise
>12 2 points to raise
Language - Speak. Read. Write
(Species) Human
(Species) Elvish
(Species) (Orc)
(Favoured enemy) (Kolbold)
(Background) (Goblin)
Skills
(Species) Persuasion
(Species) Perception
(Class Martial) light and medium armour
(Class Martial ) sheilds
(Class Martial) simple and martial weapons
(Class) Nature
(Class) Stealth
(Class) Insight
(Background) Athetics
(Background) Survival
(Tool) Instrument - a type of flute with holes, made of wood and side blown like the usual metal type)
Equipment:
A staff (is this walking type or a weapon?)
a hunting trap
a trophy from an animal you killed. A large claw worn tied in a leather string around her neck worn under her clothes.. could be a bear maybe.. or is it something bigger?!? No one is really sure apart from Sabarrah and she does not divulge its origin.
a set of traveler’s clothes (2gp) (4lb)
a belt pouch containing 10 g
leather armor (10gp) (10 lb)
two shortswords (10gp) (2 lb each)
A longbow (50gp) (2 lb)
a quiver of 20 arrows
Explorers pack (10gp value)
Backpack (2 gp) (5 lbs)
Bedroll (1 gp) (7 lbs)
Messkit (0.2 gp) (1 lb)
Tinderbox (0.5 gp) (1 lb)
10 Torches (0.1 gp) (10 lbs total)
10 Days Rations (5 gp) (20 lbs total)
Waterskin (0.2 gp) (5 lbs when full)
50' Hemp Rope (1 gp) (10 lbs)
Total weight: 59 lbs
Outlander Origin - Hunter - Gatherer
Personality Trait
I’m driven by a wanderlust that led me away from home.
Ideal
Change. Life is like the seasons, in constant change, and we must change with it. (Chaotic)
Flaw
There’s no room for caution in a life lived to the fullest.
Bond
An injury to the unspoiled wilderness of my home is an injury to me.
(Origin Feature)Wanderer
You have an excellent memory for maps and geography, and you can always recall the general layout of terrain, settlements, and other features around you. In addition, you can find food and fresh water for yourself and up to five other people each day, provided that the land offers berries, small game, water, and so forth.
Weapon - shortsword - Finesse. When making an attack with a finesse weapon, you use your choice of your Strength or Dexterity modifier for the attack and damage rolls. You must use the same modifier for both rolls.
Weapon - shortsword - Light. A light weapon is small and easy to handle, making it ideal for use when fighting with two weapons.
Weapon - longbow - heavy
Weapon - longbow - two handed
Weapon - longbow - Ammunition (range 150/600),